Classes

ANI 155: Textures and Studio Lighting for Animation

In this course, students will use industry standard software to texture 3D models. Students will learn to create virtual lighting setups and cameras. Common and advanced rendering engines will also be explored.

Level I Prereq: Academic Reading and Writing Levels of 6

Credits
4
Lecture Hours
60
Clinical Hours
0
Lab Hours
0
Other Hours
30
Total Hours
90

Some classes are not offered every term. To see if this class is currently available, check the schedule.

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“My teacher posted his lectures and activities on Blackboard weekly, so I was able to complete all required class work and tests at my own leisure. Most importantly, I learned a ton in the course, and my excellent instructor was available by email around the clock.”

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