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ANI 160: Fundamentals of Movement and Animation

This is an introductory course in moving and animating 3D models. Students will learn the theory of motion, movement and established principles of animating and apply these to their 3D artwork. Using existing models, they will develop motion and animation skills. Students will animate rigid objects, organic objects and simple characters. Students will be exposed to keyframe animation and direct animation.

Level I Prereq: Academic Reading and Writing Levels of 6

Credits
4
Lecture Hours
60
Clinical Hours
0
Lab Hours
0
Other Hours
30
Total Hours
90

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