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ANI 180: Introduction to Game Level Design

In this course, students will learn to use industry standard game design software to create basic gameplay levels using premade assets. This will involve placing and editing assets and interactive triggers within a level and packaging levels properly for successful export. Throughout this course, students will develop a modular design approach that is critical for intelligent and efficient game design.

Level I Prereq: Academic Reading and Writing Levels of 6; ANI 150 minimum grade "C"

Credits
4
Lecture Hours
60
Clinical Hours
0
Lab Hours
0
Other Hours
30
Total Hours
90

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