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Academics

3D Animation Arts (APANID)

Associate in Applied Science Degree

Description

The 3D Animation Arts program prepares students for entry-level positions in digital 3D modeling and animation for use in film, video, broadcast, video game design, visualization, advertising, print, and the web. Students will select a concentration in either Film and Broadcast or Game Art. They will develop ideas in the pre-production concept phase, execute them in the production phase, and polish them in the post-production phase to crease finished work. Through this process, students will develop critical industry skills such as storyboarding, modeling, texturing, lighting, rigging, animating, rendering, editing, sound engineering, and compositing. Ultimately, students will apply everything they have learned to create a demo reel that showcases their skills.

Articulation

Eastern Michigan University, BS Degree

Copies can be obtained from the Counseling Office, a program advisor, or from the Curriculum and Assessment Office Web site: www.wccnet.edu/curriculum/articulation/levelone/colleges/.

Applying for Admission to the Program

Good computer skills and aptitude are required to enroll in computer-based courses. Courses are taught using Macintosh computers.

Contact Information

Division
Business/Computer Technologies
Department
Digital Media Arts Dept
Advisors
Randy Van Wagnen

Requirements

(Items marked in orange are available online.)

Select a concentration for requirements and total credits required for program.

First Semester
Class Title Minimum Credits
ANI 145 Concept Development for Animation 2
ANI 150 3D Animation I: Modeling 4
ART 111 Basic Drawing I 4
COM 101 Fundamentals of Speaking 3
Elective(s) Math 3
Total 16
Second Semester
Class Title Minimum Credits
ANI 155 Textures and Studio Lighting for Animation 4
ANI 160 Fundamentals of Movement and Animation 4
ART 127 Life Drawing I 4
GDT 108 Photoshop Graphics 3
Total 15
Third Semester
Class Title Minimum Credits
ANI 235 Introduction to Compositing and Visual Effects 4
Elective(s) Arts and Humanities 3
Total 7
Fourth Semester
Class Title Minimum Credits
ANI 230 Motion and Sound 2
ANI 250 Organic Modeling and Rigging 4
ENG 107 or Technical Writing Fundamentals
ENG 111 Composition I 3
Elective(s) Natural Sciences 3
Total 12
Fifth Semester
Class Title Minimum Credits
ANI 260 3D Animation III 4
VID 276 Video Graphics I 3
Elective(s) Social and Behavioral Science 3
Total 10
Total Credits Required
60
First Semester
Class Title Minimum Credits
ANI 145 Concept Development for Animation 2
ANI 150 3D Animation I: Modeling 4
ART 111 Basic Drawing I 4
COM 101 Fundamentals of Speaking 3
Elective(s) Math 3
Total 16
Second Semester
Class Title Minimum Credits
ANI 155 Textures and Studio Lighting for Animation 4
ANI 160 Fundamentals of Movement and Animation 4
ANI 190 History of Game Design 3
GDT 108 Photoshop Graphics 3
Total 14
Third Semester
Class Title Minimum Credits
ANI 180 Introduction to Game Level Design 4
Elective(s) Arts and Humanities 3
Total 7
Fourth Semester
Class Title Minimum Credits
ANI 230 Motion and Sound 2
ANI 250 Organic Modeling and Rigging 4
ENG 107 or Technical Writing Fundamentals
ENG 111 Composition I 3
Elective(s) Natural Sciences 3
Total 12
Fifth Semester
Class Title Minimum Credits
ANI 240 Advanced Game Level Design 4
ANI 260 3D Animation III 4
Elective(s) Social and Behavioral Science 3
Total 11
Total Credits Required
60

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