ANI 180: Introduction to Game Level Design

In this course, students will learn to use industry standard game design software to create basic gameplay levels using premade assets. This will involve placing and editing assets and interactive triggers within a level and packaging levels properly for successful export. Throughout this course, students will develop a modular design approach that is critical for intelligent and efficient game design.

Level I Prereq: Academic Reading and Writing Levels of 6; ANI 150 minimum grade "C"

Class offerings by semester

Summer 2020 Fall 2020 Winter 2021 Summer 2021 
  offered in the daytime offered at nighttime  

offered in the daytimeDay Class (before 5 p.m.) offered at nighttimeEvening Class (after 5 p.m.) offered online Online Class

Class offerings by semester is offered as a planning tool. Please refer to the course schedule to see the specifc time and platform for which the course is offered.

Swipe left to see full chart

 

Check the schedule

 

Description Hours
Credits 4
Lecture Hours 60
Clinical Hours 0
Lab Hours 0
Other Hours 30
Total Hours 90
Swipe left to see full chart